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Spectrobes: Beyond the Portals | 
| From: Disney Category: Video Games
List Price: $29.99 Buy New: $27.99 You Save: $2.00 (7%)
New (16) Used (1) from $27.41
Rating: 2 reviews Sales Rank: 443
Platform: Nintendo Ds Genre: fantasy_action_games ESRB: Everyone 10+ Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Operating System: Nintendo DS Shipping Weight (lbs): 0.4 Dimensions (in): 0.1 x 0 x 0
MPN: 00464 Model: 712725004644 UPC: 712725004644 EAN: 0712725016647 ASIN: B0016BUQLK
Release Date: October 7, 2008 Availability: Usually ships in 24 hours
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| Features:
| • | New, revamped three-dimensional perspective; More than 100 creatures, plus all-new items, gadgets, and a customizable patrol cruiser | | • | Players can take on the role of either Rallen or, for the first time, Jeena in special missions where her technical expertise is needed | | • | A new map system to assist with exploration;New excavation and battle features | | • | More than 100 creatures, plus all-new items, gadgets, and a customizable patrol cruiser | | • | Includes DGamer, Disney Interactive Studios#8217; innovative new technology that provides a fun, connected online game community for Disney video game fans |
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| Editorial Reviews:
Amazon.com Product Description iSpectrobes: Beyond The Portals/i is the sequel to popular anime-inspired, sci-fi action/role playing game series iSpectrobes/i, for Nintendo DS. iSpectrobes: Beyond The Portals/i continues the story of Rallen and Jeena, interplanetary patrol officers who discover, excavate, awaken and train mysterious fossilized creatures known as spectrobes and then use them to battle enemies. The story revolves around the origins of ominous portals that lead to distant dimensions and a new nemesis who hopes to destroy the spectrobes. p/ table width="114" border="0" cellpadding="5" align="left" cellspacing="0" tr tdimg src="http://g-ecx.images-amazon.com/images/G/01/videogames/detail-page/B0016BUQLK.logo.200.jpg" align="center" alt="'Spectrobes: Beyond the Portals' game logo" width="200" height="84"br/ smallcenterbiThe adventure continues/i/b/center/small/td/tr/table table align=right width=250 cellpadding=10 tr td height="194"img alt="Rallen and Jeena in 'Spectrobes: Beyond The Portals' for DS" src="http://g-ecx.images-amazon.com/images/G/01/videogames/detail-page/B0016BUQLK.01.sm.jpg" border=0 align=top width="250" height="140"br smallcenter biRallen Jeena work as a team.br/ View larger./i/b /center/small /td /tr tr tdimg alt="Singleplayer field battle 'Spectrobes: Beyond The Portals" src="http://g-ecx.images-amazon.com/images/G/01/videogames/detail-page/B0016BUQLK.02.sm.jpg" border=0 align=top width="250" height="140"br smallcenterbiConfront Krawl in field battles.br/ View larger./i/b /center/small /td /tr tr td height="204"img alt="Excavation a spectrobe in 'Spectrobes: Beyond The Portals' for DS" src="http://g-ecx.images-amazon.com/images/G/01/videogames/detail-page/B0016BUQLK.03.sm.jpg" border=0 align=top width="250" height="140"br smallcenterbiExcavate spectrobes where you can.br/ View larger./i/b /center/small /td /tr tr td height="204"img alt="Spectrobes battling in multiplayer 'Spectrobes: Beyond The Portals' for DS" src="http://g-ecx.images-amazon.com/images/G/01/videogames/detail-page/B0016BUQLK.04.sm.jpg" border=0 align=top width="250" height="140"br smallcenterbiSpectrobes battling in multiplayer.br/ View larger./i/b /center/small /td /tr /table bThe Mysterious Powers of Spectrobes/bbr/ Since the first invasion by the alien scourge known as the Krawl was repelled during the events of the original iSpectrobes/i game, a new threat has positioned itself over the Nanairo corner of the galaxy. A shadowy figure has amassed a great army and is preparing for a new assault. The only hope is for Rallen and Jeena to find and evolve new Spectrobes to stop this mysterious new menace from opening dimensional portals, or risk allowing the Krawl to once again invade Nanairo territory and destroy their civilization. p/ bPlay Modes: Singleplayer Multiplayer/bbr/ iSpectrobes: Beyond The Portals/i is playable both in singleplayer and a variety of multiplayer modes. The singleplayer campaign consists of the player, in the role of Rallen, battling to secure and awaken the fossilized Spectrobes that are buried beneath the surface of various surrounding planets. These battles come in two flavors. First, "Field Battles" where Rallen, using his own abilities, takes on the powers surrounding vortexes he comes across while searching for and awakening Spectrobes, and "Encounter Battles." In the latter Rallen enters these vortexes and uses up to two spectrobes at a time to battle for him. p/ Up to four players can participate in iSpectrobes: Beyond The Portals/i multicard play over a local Wi-Fi connection via three different battle modes. The combat and tactic of each of these is similar in feel to the Encounter Battle experience in singleplayer Maps are chosen by the player hosting, with the ability of individuals to participate based on whether they have played through the map already. Modes include: p/ uOne-on-one Mode/u - Here you go head-to-head with a single opponent where both have the use of two spectrobes.p/ uTwo-on-Two Team Mode/u - Here you pair up with a friend and battle another team of two, where each player controls two spectrobes.p/ uBattle Royal/u - Here it's everyone for themselves as 2-4 players pit a single spectrobe against their opponents.p/ bKey Game Features/b: ul li1-4 player support./li liNew, revamped three-dimensional perspective./li liPlayers can take on the role of either Rallen or, for the first time, Jeena in special missions where her technical expertise is needed./li liA new map system to assist with exploration./li liNew excavation and battle features./li liMore than 100 creatures, plus all-new items, gadgets, and a customizable patrol cruiser./li liOnline battle system utilizing the Nintendo Wi-Fi Connection./li liTradable and backwards compatible code input cards, included with the game and available elsewhere, that give players access to in-game items./li liIncludes DGamer, Disney Interactive Studios' innovative new technology that provides a fun, connected online game community for Disney video game fans./li /ul bBuilt-in Wi-Fi Community/bbr/ In addition to its robust multiplayer functionality iSpectrobes: Beyond The Portals/i also engages players in a community of iSpectrobe/i gamers that spans the globe. It does this through the following three built-in uses of the Nintendo Wi-Fi connection, easily accessible from any place in the game:p/ uWi-Fi Upload/u - This system allows the game to track all the items you have collected and goals accomplished. All this data is uploaded to the Disney's iSpectrobes/i website and added to player's profiles. Individual player data, as well as squad-base data compiled during team-based multiplayer sessions via different leaderboards, can be viewed and shared with other players.p/ uWi-Fi Market/u - Because many physical things in iBeyond the Portals/i are limited to ownership by any one player, there is a thriving market for rare and useful in-game items. The Wi-Fi Market system provides a spot where players can post and shop for (with in-game currency) everything from customized items and accessories to spectrobes themselves. p/ uWi-Fi Download/u - Through Wi-Fi downloads players can receive new and rare Spectrobe items directly to your DS. Players can expect new and exciting items to be made available after the game is released. p/ bAdded Bonus of DGamer Functionality/bbr/ Offered free with iSpectrobes: Beyond The Portals/i, DGamer is Disney's online community that utilizes the Wi-Fi capabilities of your Nintendo DS to allow you to connect with other Disney gamers across North America. Through the DGamer community players can create their own identity via an avatar, chat about games, unlock unique collectibles, collect virtual currency and track leaderboard stats. You also have the ability to "gift" items collected in the game to your friends.p/ p/
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| Customer Reviews:
Awesome Sequel November 23, 2008 Nikita Colletta (Connecticut) 1 out of 1 found this review helpful
The first Spectobes game was a fun concept, and I was surprised when a second one was coming out. I automatically pre ordered it. The game has a very neat concept, where you dig up fossils on different planets, then bring them back to life to battle the oncoming threat of the Krawl, who want to devour the Nanairo planetary system. I find the digging of fossils and the minerals that are feed to the Spectrobes to be very addictive, but at the same time, very time consuming on some planets where you have to first get rid off mud, lava, etc. It can be frusterating to people wanting to quickly level up their Spectrobes from the time needed to get certain minerals. The Spectrobes come in 3 forms. Child, who accompany you to find more minerals and fossils. Adult form, which you feed in the incubator to get stronger. Adults fight the Krawl that you encounter in vortex's around different planets. The ones after adults are Evolved who are superior in fighting skills and stats. The cinematics and camera angling has vastly improved since the last game which I am very impressed with. The game has a nice selection of different Spectrobes to train and battle. I recommend it to anyone who like games that have real time battles, with some RPG effects in leveling up. If you like Pokemon you will most definatly like the some what odd creations of the game Spectrobes. It is truely a game worthy of appreciation and respect.
Surprised at low quality graphics! October 28, 2008 belacane (Sammamish, WA USA) 4 out of 5 found this review helpful
Yeah, the graphics of the up-close things (like Rallen talking to people) are good, and the text and graphics in text boxes Prizmod are good, but everything else is really rather shabby and pixelly. I'm new to Spectrobes and in fact the only RPG I've really loved has been Pokemon Diamond. And I was expecting something at least of that quality for the graphics, but the scenery in Spectrobes is cheesy-looking and the Spectrobes themselves are very polygonal and sometimes look like drawings on construction paper that have been cut out and glued into a boxy form with curlicues all over them. br / br /I could probably get over this fairly easily - it's no worse than Yugioh Nightmare Troubadour was (but that was what, 3 years ago?). But I also have a great deal of trouble controlling Rallen's movements (and the movements of the Spectrobes while they are in battle). They want to slide all over the place instead of logically following the cursor controls that I choose, and if the cursor is pressed JUST A LITTLE to one side, the character (Rallen or Spectrobe) goes slanting off at a weird angle. Ramps have to be approached directly; you can't climb them from the side, even if it's the side where a ramp is touching the ground, so if you approach it and happen to tilt the cursor funny, you can easily waste a lot of time trying to line yourself up with the ramp to go up it. br / br /Just an edit; I gave up on Spectrobes and started Zelda Phantom Hourglass, which is pretty old (2005?) and the graphics are better on Zelda than they are on this Spectrobes game. br / br /I liked the story so far - got stuck in the "jungle" behind the Fossil Research lab - but the disappointing graphics and the annoying movement control (or lack thereof) are making me seriously consider returning it.
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