We havenít found it more difficult to develop for PS3. Weíre lucky in the fact that weíve come to the generation slightly later than other people Ė the ones who were trying to build the first technology and games were surprised at how different the PS3 was. We took our time and worked out the right way to approach it.
At the moment, weíre getting slightly more performance from PS3 compared to 360. Iím very confident that products using CryEngine 3 are going to come out as the best looking, or at least in the top three, on every platform.
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