We’ve completely restructured our studio around it. Nowadays, we have operations team who looks at the title when it starts getting closer to launch (or long before) with potential downloadable content and so on, to really have a plan. Otherwise you’re quite likely to start slipping. If you’re focusing just before release on what you’re going to ship post-launch, then I think you have problems. So, yes there is a massive plan in place.
In order to verify that you are a human and not a spam bot, please enter the answer into the following box below based on the instructions contained in the graphic.