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  1. Video Game Systems | Video Games
    Bethesda ‘pushing’ Microsoft on playing Elder Scrolls Online without Xbox Live Gold subscription The Elder Scrolls Online will use a subscription model, much to the bafflement of those firmly behind free-to-play models, and Bethesda’s marketing boss Peter Hines has confirmed...
  2. Video Game Systems | Video Games
    Elder Scrolls Online dev planning 5-year roadmap, first add-on already in the works The Elder Scrolls Online developer Zenimax Online Studios is currently planning out a five-year content roadmap for the MMO, and the title’s first add-ons are being worked on now...
  3. Video Game Systems | Video Games
    The Elder Scrolls Online will have microtransactions After the announcement that it will have a traditional subscription model, it’s now been revealed that The Elder Scrolls Online will include an in-game shop where purchases are made using real world cash. AusGamers...
  4. Video Game Systems | Video Games
    The Elder Scrolls Online will have monthly subscriptions Subscription models seem to be going extinct, but that hasn’t stopped Zenimax Online and Bethesda from announcing that The Elder Scrolls Online will require a flat monthly fee to play. “We’re building a game with...
  5. Video Game Systems | Video Games
    The Elder Scrolls Online QuakeCon reveal shows group battles, more The Elder Scrolls Online had its first major consumer-facing reveal at QuakeCon 2013, demonstrating combat, skill customisation, dialogue, and plenty of typical Elder Scrolls battle chaos. See the full...
  6. Video Game Systems | Video Games
    The Elder Scrolls Anthology headed to PC in September The Elder Scrolls Anthology collects all five of Bethesda’s massive RPG together for the very first time, and it’s coming very soon. The bundle comes to retail in a premium PC collection on September 10, for $80...
  7. Video Game Systems | Video Games
    The Elder Scrolls Online maintains series’ quest mechanics, encourages grouping Matt Firor, game director of The Elder Scrolls Online, has said one of the things the team working on the MMO wanted to avoid was the “punish the player syndrome.” Speaking with Game Informer, Firor said...
  8. Video Game Systems | Video Games
    Bethesda announces new role-playing title won't use Gamebry, the tech behind Fallout 3, New Vegas, and previous Scrolls. Bethesda's surprise announcement of Elder Scrolls V: Skyrim at the 2010 Video Game Awards on Saturday was one of the hottest stories of the show. The title was dated for...
  9. Video Game Systems | Video Games
    European reports indicate Bethesda's next big project will be a "chronological" follow-up to award-winning 2006 fantasy RPG.   Source: The Danish arm of game-news site Eurogamer. What we heard: Ever since The Elder Scrolls IV: Oblivion was released in April 2006, speculation has run...
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